Real-Time Sound-to-Haptic Conversion
Developing algorithms creating real-time haptic effects from sound signals, tailored for enhancing gameplay user experiences.
Developing algorithms creating real-time haptic effects from sound signals, tailored for enhancing gameplay user experiences.
Studies on the perception of using sound and haptic effects simultaneously
We present VibEye: a vibration-mediated recognition system of objects for tangible interaction.
Seungjae Oh, Gyeore Yun, Chaeyong Park, Jinsoo Kim, and Seungmoon Choi
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This paper reports experimental research aimed to provide seamlessly moving illusory tactile sensations across a large area of the body using a few vibration actuators.
Gyeore Yun, Seungjae Oh, and Seungmoon Choi
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In this paper, we present an algorithm for synthesizing convincing object-based motion effects automatically from a given object motion trajectory.
Sangyoon Han, Gyeore Yun, and Seungmoon Choi
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We seek a method that improves gameplay spectator or viewer experiences by presenting motion effects automatically generated from the audiovisual stream.
Gyeore Yun, Hyoseung Lee, Sangyoon Han, and Seungmoon Choi
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In this paper, we are concerned with the combined case: the perceived hardness of a virtual surface rendered by the spring-damper model with a contact transient, in the tool-mediated perception.
Hyejin Choi, Amit Bhardwaj, Gyeore Yoon, Seungmoon Choi
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This paper constructs a perceptual space that accounts for many motion effects based on their perceptual distances and then demonstrates smooth–rough and irregular–regular as its two primary perceptual dimensions.
Sangyoon Han, Jiwan Lee, Gyeore Yun, Sung H. Han, Seungmoon Choi
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We propose an algorithm that generates a vibration, an impact, or a vibration+impact haptic effect by processing a sound signal in real time for gameplay.
Gyeore Yun, Minjae Mun, Jungeun Lee, Dong-Geun Kim, Hong Z Tan, Seungmoon Choi
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we present the effects of contact force on vibrotactile perceived intensity on three body parts: dorsal hand, upper arm, and lower back
Dajin Lee, Gyeore Yun, Seungmoon Choi
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This article explores how to relate sound and touch in terms of their spectral characteristics based on crossmodal congruence.
Dong-Geun Kim, Jungeun Lee, Gyeore Yun, Hong Z. Tan, Seungmoon Choi
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This paper explores human performance on simultaneity judgments between audiovisual and haptic stimuli across the body for use in future real-time haptic applications.
Jiwan Lee, Gyeore Yun, and Seungmoon Choi
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Undergraduate course, University 1, Department, 2014
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Workshop, University 1, Department, 2015
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