About Me


I am an assistant professor at Dept. Computer Science and Engineering at Kyungpook National University, South Korea. I am interested in haptics, human-computer interaction (HCI), and VR/AR. Particularly, I focus on sound-to-haptic conversion algorithms and novel haptic rendering techniques. I also have experience and interests in research and development utilizing sound detection and processing.

Here, you can download my CV and resume.

Education

  1. Ph.D in Computer Science & Engineering, Pohang University of Science and Technology,
    Mar.2018 ~ Aug.2024
  2. B.S. in Computer Science & Engineering, Pohang University of Science and Technology,
    Mar.2012 ~ Aug.2017

Selected Papers

  1. Generating Real-Time, Selective, and Multimodal Haptic Effects from Sound for Gaming Experience Enhancement
    Gyeore Yun, Minjae Mun, Jungeun Lee, Dong-Geun Kim, Hong Z Tan, and Seungmoon Choi
    CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. more
  2. Improving Viewing Experiences of First-Person Shooter Gameplays with Automatically-Generated Motion Effects
    Gyeore Yun, Hyoseung Lee, Sangyoon Han, and Seungmoon Choi
    CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. more
  3. Seamless Phantom Sensation Moving Across a Wide Range of Body
    Gyeore Yun, Seungjae Oh, and Seungmoon Choi,
    Proceedings of the 2019 IEEE World Haptics Conference (WHC). more

Registered Patents

  1. METHOD AND DEVICE FOR PROVIDING MOTION EFFECT
    Gyeore Yun and Seungmoon Choi, US Patent, Appl. No. 17/738,594, Appl. Date: 2022-05-06. (To be registered)
  2. METHOD AND APPARATUS FOR GENERATING MOTION EFFECTS BASED ON REDUCED OBJECT MOTION
    Seungmoon Choi, Sangyoon Han, and Gyeore Yun, US Patent, Reg. No. 11,989,356, Reg. Date: 2024-05-21.
  3. METHOD AND DEVICE FOR PROVIDING MOTION EFFECT
    Gyeore Yun and Seungmoon Choi, KR Patent, Reg. No. 10-2575318, Reg. Date: 2023-09-01.

Scholarships, Honors & Awards

  • Best Paper Awards (finalist), 2024 IEEE Haptics Symposium
    Dajin Lee, Gyeore Yun, and Seungmoon Choi, April 10, 2024. more
  • Best Paper Awards (finalist), 2024 IEEE Haptics Symposium
    Dong-Geun Kim, Jungeun Lee, Gyeore Yun, Hong Z. Tan, and Seungmoon Choi, April 10, 2024. more
  • Fellowship award, POSTECH Postechian Fellowship
    Gyeore Yun, June, 2023.
  • Prize (First Place), CSED499: Student Research Project
    Implementation of Music Composition System Based on Gesture Recognition Using Natural User Interface, Gyeore Yun, December, 2016.

Reviews

  • 2024, Regular paper, CHI Conference on Human Factors in Computing Systems
  • 2023, Late-Breaking Work, CHI Conference on Human Factors in Computing Systems

Skills

  1. software
    Programming: C/C++, C#, MATLAB, Python, Java
    Statistical Analysis: R, SAS
    Libraries: TensorFlow, PyTorch, librosa, NI-DAQmx, CHAI3D, OpenCV, Open3D
    Game Engines: Unity3D, Unreal Engine
    Tools: LATEX, Adobe Photoshop/Premiere, Microsoft Office/Visual Studio/VSCode, Android Studio
  2. Hardware
    Haptic Interfaces: PHANTOM Series, Vibrotactile Actuators (Vibration Motors, Voic Coils)
    Virtual Reality: Oculus Rift, HTC Vive, Leap Motion, Tactile Suits
    Others: DAQs, Arduinos, 2/3/6-DoF Motion Platforms, Accelerometers, Photoresistors, Multichannel Audio processors
  3. Experiment and Analysis
    Human Experiment: Psychophysics & Perception, Human Performance, Estimating User Experiences
    Statistical Analysis: Comparison (Parametric & Non-parametric), Regression, Dimension Reduction, and Survey Analysis